#pragma once

#include "MFCTestDlg.h"
// CSelectDlg dialog

class CSelectDlg : public CDialog
{
	DECLARE_DYNAMIC(CSelectDlg)

public:
	CSelectDlg(CWnd* pParent = NULL);   // standard constructor
	virtual ~CSelectDlg();

// Dialog Data
	enum { IDD = IDD_DIALOG1 };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	DECLARE_MESSAGE_MAP()

public:
	CMFCTestDlg::GAME_TYPE GetType()const{return m_type;}
private:
	CMFCTestDlg::GAME_TYPE m_type;
public:
	afx_msg void OnBnClickedSimple();
	afx_msg void OnBnClickedMedium();
	afx_msg void OnBnClickedHard();
};
